Virtual Reality

Virtual Reality (VR) is the use of computer technology to create a simulated environment. Unlike traditional user interfaces, VR places the user inside an experience. Instead of viewing a screen in front of them, users are immersed and able to interact with 3D worlds. By simulating as many senses as possible, such as vision, hearing, touch, even smell, the computer is transformed into a gatekeeper to this artificial world. The only limits to near-real VR experiences are the availability of content and cheap computing power.
Virtual Reality’s most immediately-recognizable component is the head-mounted display (HMD). Human beings are visual creatures, and display technology is often the single biggest difference between immersive Virtual Reality systems and traditional user interfaces. For instance, CAVE automatic virtual environments actively display virtual content onto room-sized screens. While they are fun for people in universities and big labs, consumer and industrial wearables are the wild west.

BENEFITS YOU GET

Job-oriented, industry centric curriculum
Hands-on practical training using latest tools and software
Laddered learning from basic to advanced level
Projects at regular intervals
Specialisation and portfolio creation in the area of interest
Exposure to industry interaction and workshops
Placement assistance
Access to Onlinevarsity, our exclusive e-learning platform
Access to Creosouls, a platform to show
Instant student Loan Facility to fund the studies

CAREERS IN VFX

Movement Section Overview
Basic Controller Movement
Line Tracing A Teleport Destination
Importing And Using Materials
PostProcessing Materials
Dynamic Material Instances
Creating Tunnel Vision

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